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The Mega Arena tale

The Central Island, once a place of festivities and friendly competitions, now pulsed with a disturbing energy. In the center of the island, a dark portal opened — the gateway to the Mega Arena, a deadly challenge for up to five brave adventurers.

You approach the portal. Runic inscriptions on fire-forged weapons warn of the dangers within: «Only those who master the elements will conquer the glory of the Mega Arena».

Inside, a circular room with polished obsidian walls. An onyx altar displays six elemental stones, each a challenge and an elemental guardian.

The sacred opal summons the Holy Master — a relentless specter. With teamwork you defeat it and a new portal opens.

The earthy topaz shakes the room; the Elder Ent rises from the soil. You break through its defenses and shatter the stone.

You face the Energy Master, Ice Master, Fire Master and Death Master — each battle demands coordination and different skills.

After six challenges, shining chests await. Rewards include the Vulcan axe, Vulcan mace, Vulcan rod and more. Central Island echoes your names as legends.

Requirements

  • Be level 8 or higher

How to do the quest

  • Go to Central Island, walk to the north-east of the island and enter the Mega Arena teleport.
  • The arena mechanics are simple: defeat the boss in each room.

Possible rewards

vulcan axevulcan axea vulcan axe (Atk:7 physical + 42 fire, Def:29, cleave 2%, axe fighting +2, protection fire +1%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by knights of level 100 or higher.
It weighs 40.00 oz.
vulcan macevulcan macea vulcan mace (Atk:7 physical + 42 fire, Def:29, cleave 2%, club fighting +2, protection fire +1%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by knights of level 100 or higher.
It weighs 40.00 oz.
vulcan swordvulcan sworda vulcan sword (Atk:7 physical + 42 fire, Def:29, cleave 2%, sword fighting +2, protection fire +1%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by knights of level 100 or higher.
It weighs 40.00 oz.
vulcan rodvulcan roda vulcan rod (Atk:0, magic level +1, protection fire +2%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by druids of level 100 or higher.
It weighs 30.00 oz.
vulcan wandvulcan wanda vulcan wand (Atk:0, magic level +1, protection fire +2%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by sorcerers of level 100 or higher.
It weighs 30.00 oz.
vulcan crossbowvulcan crossbowa vulcan crossbow (Range:6, Atk+7, Hit%+5, distance fighting +2, protection fire +4%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by paladins of level 100 or higher.
It weighs 60.00 oz.
vulcan bowvulcan bowa vulcan bow (Range:6, Atk+6, Hit%+6, distance fighting +2, protection fire +4%).
Grade: (1).
Imbuements: (Empty Slot).
It can only be wielded properly by paladins of level 100 or higher.
It weighs 60.00 oz.