Exclusive Bosses
Server-exclusive bosses.
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Each card opens lore, location, and loot for that exclusive boss. Picking a boss displays the info and smoothly scrolls you to the story.
Eldrin
Deep beneath the scarred lands, where the sun dares not linger, lies the lightless dungeon of Eldrin, the Abyssal Mage. He was not born of darkness, but consumed by it; a master scholar who, in his thirst for knowledge, delved too deep into forbidden lore and was forever changed. His mind, once brilliant, now twists with the chaotic whispers of the void.
His sanctum is not without its sentinels. To reach him, one must first pass through the silent halls patrolled by his Dreadsworn—shambling figures of armor and shadow, their very souls bound to their master's will. They are extensions of his power, relentless and unfeeling.
They say the great gates to Eldrin's inner chamber are sealed by his own oppressive magic, a lock fed by the essence of his guardians. Only by vanquishing a great number of the Dreadsworn can the seal be weakened, their dissipated life force starving the arcane lock until it shatters, granting passage.
But to open the gates is not to claim victory. It is merely an invitation to a swift demise. For beyond them, Eldrin waits. He is a conduit of pure, destructive magic, and his spells are not mere attacks—they are expressions of the abyss itself, lethal and absolute. To face him is to face a storm that intends to erase you from existence.

Requirements and Hours
The boss will appear at 20:00 BRT every day except on The Purge Day.
A teleport will be created on Central Island.
To access the teleport the player must have at least level 200.
Invoking Eldrin
To Summon Eldrin, players must defeat 3 waves of Eldrin Minions, after defeating them all, the bone walls will open.
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Dark Stone Totem
A young adventurer named Totem, who was on a journey in search of hidden treasures. He explored dark and mysterious caves, facing dangers and challenges along the way.
In one of these caves, Totem found an ancient relic filled with unknown magic. Fascinated by its beauty and mysticism, he touched it without knowing the consequences.
Suddenly, an intense darkness took over the room, and Totem felt his body become heavy and rigid. He turned into a stone statue, unable to move or speak. The relic had cursed him.
Many years passed, and Totem remained trapped in stone form, observing the world around him without being able to interact with him. He saw the trees sway in the wind, the seasons change and people pass by. However, he couldn't express his feelings or do anything.
Totem was condemned to a solitary and immobile existence, the population started to call him by Dark Stone Totem. The darkness around him continued to envelop him, and he wondered if he would ever be released from this terrible curse.

Requirements and Hours
The boss will appear every day at server startup.
Possible Locations
The boss will appear between some random locations on the map: Zaroth, Carlin, Thais, Ankrahmun, Port Hope or Darashia.
When killed, it respawns after 6 hours (in a random location, rarely the same location as death).
The boss has no special mechanics, it just has a lot of HP and can summon some Stone Devourers and Stone Golems.
Boss Loot
No drop information available at this time.
All participants who help defeat the Boss will receive 150 online tokens directly on the character (make sure you have enough cap). Due to the ease of access to face this Boss, only one player per IP will receive the online tokens.
There is a 5% chance to spawn the Plunder Patriarch! A Plunder Patriarch always drops at least one of the parts of Primal Set. There is a rare chance to drop a second item.
Brainless Pit
There is a frozen castle on top of a mountain, encased in snow and ice. There resides the fearsome Brainless Pit, a dark and sinister being. Legends told that he abandoned his brother and his humanity in search of power, losing his mind in the process.
The castle of the Brainless Pit is an imposing fortress, with turrets that reach up to touch the snowy sky. Frosted windows convey a feeling of coldness and abandonment. Those who ventured close to the castle heard whispers in the wind, as if the walls railed against the world within.
Inside the castle, everything is covered in thick layers of ice, frosty crystals hanging from the banisters and frozen paintings on the walls. Gloomy corridors and empty halls echo with silence as eternal winter envelops every inch of the castle.
It is said that the Brainless Pit fed on human suffering and despair, feeding on the souls of the weakest. Those who dared to defy him found their fate in the form of an endless void, their mind devoured by evil forces.
However, there was a little-told story about the Brainless Pit's past. Before his descent into darkness, he was a benevolent nobleman who ruled the surrounding lands with justice and compassion. But ambition consumed him, seducing him with promises of great power.

Informations
The boss is located in Castle and can be fought every 20 hours.
The boss doesn't have any special mechanics other than his strength, he can only summon some Brainless Servants to help him in battle.
Boss Loot
No drop information available at this time.
Glacieron
Once upon a time, in a distant kingdom, there existed a majestic ice castle, known as Glacial Castle. Inside this castle, two very peculiar brothers lived: and his younger brother, Glacieron.
was famous for his courageous personality and combat skills. He was so fearless that people believed his head was made of ice.
Glacieron, his brother, was completely the opposite. Shrouded in an aura of mystery, he preferred solitude. Glacieron had a special power: the ability to freeze everything he touched. This strange gift made him a recluse.
Despite living together in the ice castle, the distance between the brothers was evident. One day, Brainless Pit found an ancient scroll that revealed the existence of a magical forge known as "The Flame of Union". According to legend, this forge could melt Glacieron's frozen heart.
Determined, Brainless set out on a risky journey. Upon returning, when they found themselves in front of the forge, Glacieron's frozen heart, immersed in his insecurities, resisted. The brothers realized that their paths were destined to remain separate.

Informations
The boss is located in Zaroth and can be fought every 20 hours.
The boss doesn't have any special mechanics other than his strength, he can only summon some Ice Servants to help him in battle.
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Shadow Mimic
Once, in ancient times, an island rose from the depths of the ocean due to a volcanic eruption. This island was a picturesque place, with lush forests and towering mountains created by volcanic activity. However, as time passed, a strange phenomenon began to haunt the island.
The island's inhabitants began to report sightings of a monster imitating faces, with countless eyes that glowed in the dark of night. This mysterious monster had the extraordinary ability to imitate the faces of all living beings, which made it even more terrifying.
With the appearance of this being, the island became a dangerous and mysterious place, scaring away the residents and attracting the attention of courageous adventurers. Explorers who ventured onto the island in search of ancient treasures and lost secrets were challenged by the monster called 'Shadow Mimic', which tested their courage and cunning.
The players of Umbra would be tasked with exploring the island's secrets, searching for magical artifacts and facing the fearsome face-impersonating monster. They would have to join forces, form strategic alliances and unravel the island's enigmas to unravel the mystery behind the creature and restore peace to the place.

Informations
The boss is located in the south of Zaroth and can be faced frequently (between 30 minutes and 2 hours). On the island there are 2 Bosses, one on the surface and one in the depths.
The Boss's mechanics are unique, he can imitate any living being, so it can clone any Boss in the game and when it dies, it will drop loot from that respective clone. When killed, he will respawn between 30 minutes and 03 hours.
Boss Loot
No drop information available at this time.
Zharokhan
Once upon a time, in a dark and distant kingdom, there existed a terrible and feared lord called Zharokhan, known as The Soulflayer. His fame spread throughout the land, for his evil knew no bounds. Zharokhan was known for his proficiency in the use of the dark arts and his ability to manipulate souls and control the dark energies that emanated from the Abyss.
However, Zharokhan was not alone in his evil endeavor. He had a faithful companion, a monstrous dog called Infernaling Spawn. This animal was the result of macabre experiments carried out by Zharokhan in his obscure laboratory. With its fearsome appearance, the Infernaling Spawn possessed scaly black skin and incandescent eyes, which glowed in the darkness like burning embers in the deepest pit of hell.
Together, Zharokhan and his faithful dog walked through the wastelands, spreading fear and despair wherever they went. Cities were destroyed and entire villages were decimated in their path. Onlookers wondered how anyone could ally with a creature as terrible as the Infernaling Spawn, but Zharokhan had such a powerful hold on him that he controlled him with an enchanted collar.
The monster dog, in turn, was an extension of Zharokhan's own evil essence. Together, they formed an invincible duo. The Infernaling Spawn possessed enormous strength and insatiable voracity. Its powerful jaws and sharp teeth ripped through the flesh of its victims, while Zharokhan took advantage of the pain and despair emanating from these poor unfortunates to increase his magical power.

Informations
⚠️ Danger ahead! The Boss of this quest has unique and challenging mechanics. Prepare for combat and consult the quest page before facing him. The entrance to the boss is located on Central Island.
Boss Loot
No drop information available at this time.
Frost King
In the frozen lands of the north, where the sun is but a pale memory, stands the Palace of Eternal Ice. There, on a throne carved from the heart of a glacier, sits the Frost King. He was not always a cold-hearted monster; once, he was King Valerius, a just ruler whose love for his people was as vast as his kingdom.
Desperate to protect his domain from a devastating plague, he sought an ancient power, an artifact known as the "Heart of Winter". But the power came at a terrible price. The artifact froze not only the plague but the land, his people, and the king's very soul.
Now, he is but a shell of his former self, ruling over a kingdom of frozen statues, his touch spreading the same icy desolation that consumed everything he once loved.

Informations
Located in the depths of the ice islands, the Frost King awaits in his palace. The surrounding area deals continuous ice damage, and he frequently summons Ice Servants to protect him.
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Rock Lord
From the fiery depths of the world, where the earth is forged and remade, emerges the Rock Lord. He is a primordial entity of magma and obsidian, older than the mountains and hotter than the planet's core. For millennia, he slept, a slumbering giant beneath the crust.
But the greed of mortals, digging ever deeper for ores and gems, disturbed his rest. Awakened by their incessant delving, the Rock Lord has risen, his fury made manifest in volcanic eruptions and earthquakes.
He does not see the surface dwellers as living beings, but as an infestation to be cleansed by fire. His goal is simple: to burn the world until only molten rock and ash remain, restoring the primordial silence he once knew.

Informations
This Boss can be found in Zaroth.
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Girtablilu Lord
In the heart of the great desert, among the shifting sands and forgotten ruins, lurks the Girtablilu Lord. He was once Akhen, the Scorpion King, a proud sovereign of an oasis-city lost to time. His arrogance led him to believe he could control the sun itself.
In an act of blasphemy, he built an obelisk to capture the sunlight and claim it as his own. The gods, enraged by his hubris, cursed him. He was fused with his war mount, a colossal scorpion, transforming him into an abomination of half-man, half-beast.
Now, he is eternally bound to the ruins of his fallen kingdom, a bitter guardian of treasures that no longer hold value, his venom as lethal as the pride that damned him.

Informations
This Boss can be found in Zaroth.
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Inferniarch Lord
The Inferniarch Lord was not born; it was assembled. In the darkest corners of a nightmare dimension, a cult of lunatics sought to create a god of chaos. They stitched together parts from fallen demons, the essence of fear, and the rage of tortured souls.
The result was the Inferniarch, a chaotic mass of writhing limbs, flaming eyes, and an insatiable hunger for destruction. It has no mind, only instinct. It has no purpose, only a desire to unmake reality.
Breaking through the dimensional veil that bound it, it now roams the world, an unholy force of nature that twists everything it touches into a landscape from its own personal hell.

Informations
This Boss can be found in Zaroth.
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Lord Of Elements
In the beginning, before time and life, there were only the Elements. And ruling over them was a being of unimaginable power: the Lord of Elements. With his hammer, the World-Forger, he shaped the land, sparked the fire, filled the seas, and blew the winds.
He watched his creations grow, evolve, and ultimately, fall to greed and war. Disgusted with the corruption of his masterpiece, he has decided the world needs to be cleansed and remade. He has returned from his cosmic slumber, not as a creator, but as a destroyer.
Wielding the primordial power of creation, he seeks to unmake everything, so that a new world, free from the flaws of the old, can one day be born from the ashes. To face him is to face the fury of the earth, sky, and sea itself.

Informations
This Boss can be found in Zaroth.
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Ironclad Destroyer
In the depths of a forgotten forge, ancient engineers sought to create the ultimate weapon: a golem of metal and magic, immune to pain and fear. They called it the Ironclad Destroyer, a war machine fueled by unstable arcane crystals.
However, the power contained within the crystals was too great to be controlled. The creature turned against its masters, sealing the fate of that civilization. Now, reactivated, the Destroyer follows its only directive: to annihilate everything in its path. Only the warriors who prove their worth daily have a chance to challenge this relic of destruction.

Informations
This Boss is the daily challenge for those who complete at least one Daily Task. It can be accessed through a teleport on the Central Island.
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The Anubis Warden
The Anubis Warden is not a creature of our world. It is an eternal guardian, forged by the desert gods to watch over the threshold between life and the beyond. With the gaze of a judge and the strength of a pharaoh, it weighs the worth of those who dare approach.
It does not fight out of malice, but out of duty. Its arena is a final test for heroes who demonstrate unwavering dedication by completing a full week of challenges. Defeating it is not just a matter of strength, but of proving oneself worthy to enter the halls it so zealously protects.

Informations
This Boss is the weekly reward for those who complete a 7-day streak of Daily Tasks. It can be accessed through a teleport on the Central Island.
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