Water Elementals
Bestiary / prey highlights.

Water Elementals
race=waterelementalHP
550
XP
650
Lootable
Yes
Immune
earth, fire, ice
Strong
death, holy, physical
Weak
energy
Paralysable: No
See invisible: Yes
Summon: No
Convince: No
Description
Water Elementals are as powerful as a tidal wave and as moody as the sea that gave birth to them. Their interest in our existence is limited at best and they are usually summoned by sorcerers than materialising on their own. The apparently uncontrolled Water Elementals seem to follow no purpose that we mortals could comprehend. Some sorcerers believe that they react hostile to living creatures because they feel offended by all the water a living creature contains. Although enigmatic in their motivation, they are indisputably intelligent and possess an array of spells that centre around water, poison and cold.
Behaviour
They are immune to earth, fire and ice damage and cannot be paralysed. Moreover, they are strong against death, holy and physical damage. On the other hand, they are weak against energy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Healed by
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Loot
- fish
- gold coins
- platinum coins
- strong health potions
- strong mana potions