Silencers
Bestiary / prey highlights.

Silencers
race=silencerHP
5400
XP
5100
Lootable
Yes
Immune
earth
Strong
death, energy, fire, ice, physical
Weak
holy
Paralysable: Yes
See invisible: Yes
Summon: No
Convince: No
Description
The silencers are roaming in packs and will hunt down everything which is too loud for their sensitive ears and does not belong to their kin. Of course, only if their victim is smaller or weaker. It is rumoured that they actually communicate with each other. They seem to call other silencers for help or even organise themselves in some way. However, if they are aggravated in any way, they are extremely tough and unpredictable adversaries.
Behaviour
They are immune to earth damage. Moreover, they are strong against death, energy, fire, ice and physical damage. On the other hand, they are weak against holy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Healed by
—
Loot
- gold coins
- platinum coins
- silencer claws