Silencers

race=silencer

HP

5400

XP

5100

Lootable

Yes

Immune

earth

Strong

death, energy, fire, ice, physical

Weak

holy

Paralysable: Yes

See invisible: Yes

Summon: No

Convince: No

Description

The silencers are roaming in packs and will hunt down everything which is too loud for their sensitive ears and does not belong to their kin. Of course, only if their victim is smaller or weaker. It is rumoured that they actually communicate with each other. They seem to call other silencers for help or even organise themselves in some way. However, if they are aggravated in any way, they are extremely tough and unpredictable adversaries.

Behaviour

They are immune to earth damage. Moreover, they are strong against death, energy, fire, ice and physical damage. On the other hand, they are weak against holy damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.

Healed by

Loot

  • gold coins
  • platinum coins
  • silencer claws